Airecon Approacheth! (Some) Tickets still available for Talisman Adventures!
Meantime, here's a Short Talisman Encounter With A Random Table (STEWART), to provide a diversion for your Talisman Adventures game. Salvaged from my as-yet-unfinished first scenario for Talisman Adventures "Are you going to Gladmeadow Fayre":
While wandering a dusty plain/the back streets of The City/the darkest depths of The Dungeon, the heroes encounter...
A conical tent with a faded pattern of stars, suns and moons. A wooden post leans crookedly outside, with a sign reading:
"Yammack's Accurate Predictions"
Yammack sits at a table, with a cracked and clouded crystal ball before her. She puts down a newspaper (Ye Garrulous Enquirerer) when the heroes enter the tent, looks up and says "Ah yes, I knew you would be arriving here today!" She waggles her fingers mysteriously and makes a low "whoo"ing sound (which she denies making if mentioned).
Yammack is a Leywalker fortune-teller. Her predictions
are lazy and in no way accurate. Strict no-refunds policy.
Perhaps the heroes will be amazed at her uncanny prediction. Perhaps not. She will cajole sceptics and coax the gullible into paying a gold for their own Personal Prediction. One-time only, special reduced rate. The Fates have chosen you, and I am but their humble servant!
Players who cross her palm with gold roll 3d6 and the GM consults the table below. The player can chose which of the non-kismet die is First Die, which second. Third column is for the Kismet Die. If Toad or Crown are rolled (ie on the Kismet die), the player will experience some immediate misfortune (if Toad is rolled - eg they trip and fall face first in the mud) or fortune (if Crown is rolled - eg finding a gold coin) upon leaving the tent.
1 |
Fear ye… |
the gnarled |
Toad |
2 |
Thy doom lies beneath… |
a curious |
Blade |
3 |
Fortune favours… |
the golden |
Pauper |
4 |
Seek ye… |
a bejewelled |
Maiden |
5 |
Speak not of… |
the cursed |
Oak |
6 |
Venerate… |
the broken |
Crown |
If players wish to get further information by chatting with and/or interrogating Yammack, a Favourable Reaction or Successful Test could reveal some actually truthful bit of gossip or rumour that may actually be of use. These are not the result of any psychic ability, but of Yammack's reading habits. Likewise, players could just steal/snatch/buy her newspaper. An Unfavourable reaction or Failed Test will result in her predicting that a character who has irked her will alas fall down a well and drown, or possible be chased and likely eaten by angry Bee-Bears.
If the GM wishes, you can later work in an encounter with Exactly the Thing that Yammack predicted, or indeed angry Bee-Bears. Or the prediction can be entirely without any value or meaning. Whoooo!
Image: Fortune teller with a deer head fantasy art (OpenAI)
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